Angular.js

[Angular2]=”{{‘Hello, World!’}}”

As I mentioned in my recent blog post Angular 2 is a complete rewrite. Many concepts that are known from Angular 1.x are gone or changed dramatically. Angular 2 looks like a completely different framework: no DDO, no $scope, no angular.module and completely rewritten binding and change detection (no ng-model).

Although Angular 2 is still work in progress many new features have already been revealed. In this blog post I will share some basic concepts of the framework via code samples that I presented during my lecture at InfoShare 2015.

Please note the code is created with Angular 2 Alpha 26.

Angular 2 is built with… TypeScript (1.5)

TypeScript is a typed superset of JavaScript that compiles to plain JavaScript.

We could say it is ECMAScript 6 on steroids, as it offers what ECMAScript 6 has to offer. But it adds many more features: type checking, interfaces, generics, enums or decorators to name just a few.

Let’s see some sample code created in TypeScript:

import {Greeter} from "greeter";

class HtmlGreeter implements Greeter {

    constructor(public greeting:string) {
    }

    greet() {
        return "<h1>" + this.greeting + "</h1>";
    }
}

var greeter = new HtmlGreeter("Hello, world!");
var greetings = greeter.greet();

TypeScript is optional for Angular 2 applications and although it is a recommended approach, developers have choice. They can choose from: ES5, ES6, CoffeScript or any other language that compiles to JavaScript.

Want to learn more about TypeScript? Visit http://www.typescriptlang.org/

Hello, World!

Let’s see two “Hello, World!” Angular 2 applications written in TypeScript and ECMAScript 5 accordingly.

TypeScript (1.5):

// TypeScript
import {Component, View, bootstrap} from 'angular2/angular2';

@Component({
    selector: 'hello-angular2'
})
@View({
    template: "<h1>Hello {{ name | lowercase }}</h1>"
})
class HelloAngular2Cmp {
    name:string = "Angular2";
}

bootstrap(HelloAngular2Cmp);

JavaScript (ES5):

// ES5
function HelloAngular2Cmp() {
    this.name = 'Angular2'
}

HelloAngular2Cmp.annotations = [
    new angular.ComponentAnnotation({
        selector: 'hello-angular2'
    }),
    new angular.ViewAnnotation({
        template: '<h1>Hello, {{ name }}!</h1>'
    })
];

document.addEventListener('DOMContentLoaded', function () {
    angular.bootstrap(HelloAngular2Cmp);
});

As you can see the TypeScript version is a bit less verbose and decorators (@) clearly separate the code from meta data information.

Angular 2 Building Blocks

As you could notice, the the above code did not contain much of what you learned about Angular 1.x: no angular.module, no Directive Definition Object (DDO), no $scope.

Component

A component is the main UI building block of Angular 2 app: Angular 2 is a tree of components. Every Angular 2 application must have at least one component. A component class is an execution context for the template or it is a component controller. A component requires a single @Component decorator and at least one @View decorator.

Let’s see a really basic component in Angular 2:

@Component({
    selector: 'hello-angular2'
})
@View({
    templateUrl: 'template.html',
    directives: [NgIf]
})
class HelloAngular2Cmp {

    private text:string;
    private clickCount:number = 0;

    onClick(input, $event) {
        this.text = input.value;
        if ($event instanceof MouseEvent) {
            this.clickCount++;
        }
    }
}

// let component be rendered on a page
bootstrap(HelloAngular2Cmp);

HelloAngular2Cmp has two properties: text and clickCount that are bound to a view defined by a template attribute of a @View decorator. Templates have access to any properties or functions of a component controller.

View

The template itself looks like this:

<!-- local variable input -->
<input type="text" #input>
<!-- event binding -->
<button (click)="onClick(input, $event)"
        [disabled]="text === 'Angular2'">Click me!</button>

<!-- property binding -->
<p>Angular2 says: {{ text }}</p>

<!-- Conditional -->
<div *ng-if="clickCount >= 5">Clicking too much, man!</div>

The syntax is very easy:

  • {{ expression | pipe }} – Angular 2 interpolation,
  • #variable – local variables available in the scope of the component. The variable can be later referred in the component’s template,
  • (event) – binding to events of element or directive,
  • [property] – binding to properties of element.

Bindings

Every time the text property of a component changes, the change is automatically reflected in the template. The properties of elements are accessed with square brackets ([property]) syntax. In the above example the button will be disabled once the text property of a component is equal to “Angular 2”. This is a property binding in Angular 2.

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To propagate changes from DOM to a component event binding must be utilized. Event bindings in Angular 2 are represented by brackets syntax: (event). In the above example when a click event occurs on a button, onClick function of a component will be executed.

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To sum up, in Angular 2:

Property bindings are executed automatically,
Event bindings allow propagation of DOM changes.

Watch this video to better understand the data binding in Angular 2: https://angularu.com/Video/2015sf/misko-hevery-talks-about-databinding-in-angular-2

Forms

Property and event bindings makes two two-way data binding possiblebut an additional effort is required in order to achieve it. Fortunately, Angular 2 will be shipped with Angular 2 Forms module. This module will be used for handling user input, by defining and building a control objects and mapping them onto the DOM. Control objects can then be used to read information from the form elements.

Read more about Angular 2 Forms: http://angularjs.blogspot.com/2015/03/forms-in-angular-2.html

Directive

A component is not the only UI building block in Angular 2. There are also directives which allow you to attach behavior to elements in the DOM.

The difference between a component and a directive in Angular 2 is that a component is a directive with a view whereas a directive is a decorator with no view.

A directive requires a single @Directive decorator and a directive class:

import {Directive, ElementRef} from 'angular2/angular2';

@Directive({
    selector: "[highlight]",
    hostListeners: {
        'mouseenter': 'onMouseEnter()',
        'mouseleave': 'onMouseLeave()'
    }
})
class Highlight {

    constructor(private element:ElementRef) {

    }

    onMouseEnter() {
        this.outline('#f00 solid 1px');
    }

    onMouseLeave() {
        this.outline();
    }

    private outline(outline:string = "") {
        this.element.domElement.style.outline = outline;
    }
}

The above directive, when used on an element, adds an outline effect to the host element – the element it is used on. ElementRef is automatically provided by Angular 2 Dependency Injection module.

Usage example:

<div highlight>Lorem ipsum...</div>

Dependency Injection

In Angular 2 there is a single way to inject dependencies into a directive or a component. In the below example a user-defined service is injected into a component. MessageService declares some business logic:

// messageService.ts
export class MessageService {

    private messages:Array<string> = [
        "Hello, Angular2",
        "Angular2 is cool!",
        "Damn it! Stop doing this!"];

    public getMessage() {
        return this.messages[Math.floor(
            Math.random() * this.messages.length)];
    }
}

The component is requesting framework to provide a required dependency via its constructor:

import {Component, View, bootstrap} from 'angular2/angular2';
import {MessageService} from 'messageService'

@Component({
    selector: 'hello-angular2'
})
@View({
    template: '<h1 (click)="onClick()">{{message}}</h1>',
})
class HelloAngular2Cmp {

    private message:string;

    constructor(private messageService:MessageService) {

    }

    onClick() {
        this.message = this.messageService.getMessage();
    }
}

The MessageService is imported from an external module and later it must be made available to Angular 2. One way to make dependencies available is to register them globally with a bootstrap() function like the one below:

bootstrap(HelloAngular2Cmp, [MessageService]);

Please note that framework services, directives or components, an iterable live list of components (@Query) and attributes (@Attribute) can be injected in the same, uniform way. The new DI module is designed the way it supports easy extending (DependencyAnnotation) so even custom dependency injection annotation can be created. In addition, Angular 2 supports injecting promises (@InjectPromise), lazy dependencies (@InjectLazy) or optional dependencies (@Optional).

Read more about Angular 2 Dependency Injection in this great article: http://blog.thoughtram.io/angular/2015/05/18/dependency-injection-in-angular-2.html

Summary

As you can see Angular 2 is much different from Angular 1.x. No DDO, no $scope, no angular.module, new change detection and binding, uniform template syntax, new dependency injection, new forms module, new router and much more.

The new version of the framework should also be much simpler to learn thanks to easier and more concise concepts like component-based architecture. Moreover, Angular 2 should be significantly faster than its ancestor thanks to completely rewritten data binding and change detection.

Is there a way to migrate from Angular 1.x? In my opinion it will not be easy. But there are some tips out there that may help in migration:

  • Prefer one-way data-bindings to two-way data-bindings,
  • Use ControllerAs syntax for easier migration to components,
  • Do not update application state inside watch functions,
  • Follow the newest releases (1.4, 1.5) and upgrade,
  • Think of using New Router when available (https://angular.github.io/router/),
  • Think of using TypeScript in Angular 1.x applications.

References

Reference: ANGULAR2 HELLO, WORLD from our WCG partner Rafal Borowiec at the Codeleak.pl blog.

Rafal Borowiec

Rafal is an IT specialist with about 8 years of commercial experience, specializing in software testing and quality assurance, software development, project management and team leadership. He is currently holding a position of a Team Leader at Goyello where he is mainly responsible for building and managing teams of professional developers and testers. He is also responsible for maintaining relations with customers and acquiring new ones, mainly through consultancy. He believes in Agile project management and he is a big fan of technology, especially Java related (but not limited too). He likes sharing knowledge about software development and practices, through his blog (blog.codeleak.pl) and Twitter (@kolorobot) but also on internal and external events like conferences or workshops.
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